Tag Archives: dmc

Gaming versus Blogging Games Notes | My Life 23 JUN 2017

If you are a long time follower (or perhaps just someone who occasionally checks in on this little corner of the web), you may have noticed that I haven’t exactly been blogging this year (or for that matter, much last year either). It’s not that I’ve stopped, or that I don’t feel like it, or that I don’t have content – it’s just that I started to rather enjoy playing games again, after quite a long period of not enjoying them all that much.

So yes, instead of banging out words on the keyboard, I’ve been digitally slaughtering and racing all manner of things instead.

The truth of the matter is that the quality of AAA games being released for current generation consoles these days is simply put, phenomenal, and as such I’ve had an absolute blast losing myself in their slick, well crafted worlds for more than just a short while now.

So exactly which titles have been keeping me away from this blog then?

Well, interrogating my Xbox Live profile (CraigLotter in case you want to look me up) and then extracting the biggest time offenders in order, the list currently looks something like this:

BioWare’s superb action RPG Dragon Age: Inquistion is probably the title which first brought me back into the gaming fold, with my time played clocking in at around 134 hours.

Then, the punishing Lords of the Fallen, my first taste of a Dark Souls type of difficult, measured combat Action RPG game, sucked up a good 19 hours or so of my life.

Ubisoft and Ivory Tower’s rather fun, online multiplayer arcade racer The Crew next stepped up and cost me just over 29 hours of racing around and exploring all the major landmarks of their digital version of the United States of America.

In a rather surprising turn of events (primarily because I haven’t been into wrestling since I was a teenager), Yuke’s rather fun, and pretty content-packed, wrestling title WWE 2K16 also stepped into the ring, did an Austin 3:16 on me, and managed to extract a further 72 hours from my evening leisure time!

Plus, I have no idea why I spent as much time on the colourful, Chinese mythology borrowing, frantic button masher (but graphically not so great) Warriors Orochi 3 Ultimate as what I did, but this action beat-’em-up borrowed a full 19 hours of my life.

Then the strikingly brilliant, action-packed Middle-Earth: Shadow of Mordor arrived, allowing me to hack away at hordes of orcs and trolls for a glorious 29 hours of unadulterated, slick, brutal head hacking action.

Ryse: Son of Rome backed this up with even more bloody, fast paced swordplay, allowing me to defend Rome against all manner of barbarians that were knocking at her doors (not to mention time spent in the Colosseum) for a good 14 hours or so.

One of the best Action RPG titles that I have ever played also jumped into the fray, with the sublime The Witcher 3: Wild Hunt from CD Projekt Red weighing in with a hefty 105 hours of monster hunting, side quests, and of course daughter saving action.

Despite having played it before on the Xbox 360, I decided to replay the action excellent DmC: Devil May Cry Definitive Edition from the insanely clever guys over at Ninja Theory. Pulse pounding hack and slash action accompanied by the crazed aggrotech sound of Combichrist – no wonder that smacked 6 hours off my life.

Staying with the slightly retro vibe, I also culled a further  6 or so hours from my time here on Earth by tackling the backwards compatible Star Wars: The Force Unleashed II. Decent enough game, but I’m not sure that I’ll ever willingly play a Xbox 360 title again – there’s just too great a jump in quality on the current generation consoles.

Now I’ve been playing EA Sport’s FIFA football franchise for literally most of my life, and pleasingly the FIFA 17 entry didn’t disappoint one bit, with the Frostbite engine powered “The Journey” story line mode being a particular highlight for me. While I did play a bit of offline season mode, in the end I finally succumbed to FUT, which is probably then the reason my play time now stands at around 76 hours of digital soccer action.

All of which then brings me to the current game that looks like it might be keeping me busy for a VERY long time to come.

Hi-Rez Studio’s F2P objective-driven, competitive team hero shooter Paladins has unreservedly dragged me into the world of online competitive shooter play. First person shooters have never been a genre that I have particularly enjoyed, but there is definitely something about this particular, rather frantic and fun title that has thoroughly entranced me.

After plus minus 21 hours of shooting other people with a variety of heroes (though that said, with a perfectly average win ratio of around 50%), I’ve at last unlocked the Competitive mode which now means that hopefully I get to play with people who take the matches a little more seriously.

(And no, I’m not quite sure why this matters to me all of a sudden).

So, carefully tallying all those casually dropped figures amounts to about 530 hours spent playing games on my Xbox One, or roughly 22 full days if you prefer it more harshly put that way.

Right. No wonder my blogging has suffered more than just a little bit then! ;)

A Gaming Round-up: DmC, Sleeping Dogs, etc. Games | My Reviews 11 JAN 2014

I have a confession to make. I’m pretty much over single-player gaming these days. Blame lack of diminishing returns, or just pure apathy, but I no longer find it hugely entertaining to sit down by myself with controller in hand for an hour or two at night. Maybe I’m simply tired of it, or maybe I’ve simply outgrown the hobby or whatever you want to call it, but the fact of the matter is that I no longer enjoy the pastime as much, and as such, probably won’t be doing a hell of a lot of gaming on my own going forward any longer.

That said, I do still enjoy the multiplayer gaming experience to a fair degree, but that is a completely different kettle of fish mind you – it’s the social interactions that keeps it enjoyable, not the gaming necessarily itself!

All of that said and done though, my blogging hiatus means I’ve spent some time on a fair bit of titles without mentioning them here yet, meaning it only seems fair to do a quick round-up.

dmc devil may cry xbox promo image

First up there is Capcom and Ninja Theory’s awesome action adventure, hack and slash genre entry, Devil May Cry (DmC) (2013), a re-imagination to the original Devil May Cry series, this time from a Western perspective. There was a lot of online moaning about how much people despised the changed story and character designs, but you know what, I have to say I thoroughly enjoyed it. The story was tightly woven and nice and involving, the characters were actually quite believable in their motivations for a change, and just to drive the awesomeness home, Ninja Theory got the Devil May Cry game mechanics spot on, leading to a raucous, gorgeous looking, stylishly executed button-mashing gaming experience.

I’m a big fan of the original Devil May Cry franchise, and quite pleasingly, this new addition to the stable is just as fantastic as the rest!

Battlestations: Pacific (2009) is a action real-time tactic World War II game from Eidos Hungary, which basically allows you to tackle either a US or Japanese campaign by working through a variety of airborne, seaborne, and combined missions.

Although the voice acting is a little cheesy and the graphics aren’t particularly fantastic, if you are part of the target market for this game like I am (in other words, love World War II planes and boats), then it is an absolute joy to take to the sky in some classic beasts of the air, like a Mitsubishi Zero or a Lockheed P-38 Lightning to name but a few!

Naturally the single player skirmishes do get a little boring after a while, but for me (and Jessica mind you – my little 3 year old likes nothing more than taking a plane up into the sky, doing some rolls, and then ploughing straight down into the see. She screams in delight literally every single time!), the flying time was all that I was really after anyways!

There is a huge selection of ships, submarines, fighter planes, sea planes and bombers to be piloted, and the simplified arcade controls makes for an easy enough title to pick up, though I suspect only lovers are the genre will really get some entertainment value out of this one!

battlestations pacific mitsubishi zero in flight

Shoot Many Robots (2012) from Demiurge Studios is an Xbox Arcade release recently featured as part of Microsoft’s Games with Gold initiative. It’s a typical action platformer that sees you and a partner or two, strap on some silly big guns and costumes, and then run through a variety of stages shooting at pretty much anything that moves, before taking on the slightly bigger bad boy boss at the end of each level.

It’s a redneck-themed game which means the appeal is probably quite limited (seriously, rednecks just aren’t my idea of funny), and as such a lot of the items are geared in design, appearance and function to fit in with the theme.

Ryan and I had some fun shooting down robot after robot, and I have to say, the art direction on the game is really well done, though by that I mean the implementation, not necessarily the stupid theme. Overall, it’s a competent and polished XBOX Arcade title worth picking up if you are looking for some mindless side-scrolling shooting to be had.

shoot many robots xbox arcade title screen

If you are a RPG fan then without a doubt CD Projekt RED’s The Witcher 2 (2012) is a must play. Massive world, gorgeous graphics, classic RPG elements, enjoyable fight mechanics, and engaging and mature storyline, the Witcher 2 is undoubtedly a RPG done right.

Sadly for me though, it turns out I’m not that really into RPG games any more, meaning that it didn’t have my full attention nor a decent enough allotment of my time. Despite that, I do have to recognise just how good an entry into the RPG genre this game actually is, and it is definitely worth the recommend.

(One small gripe though. Why in the world did this game not have better movement mechanics. Seriously, I should not have to trigger a context button for the character to hop down a stone ledge or climb up a simple ladder in this day and age!)

UPDATE: (2014-05-28) I ended up coming back to this one and spending a whole lot more time with it. In the end, same result: great, mature RPG that’s an enjoyable play, but with some slightly annoying control issues. Well worth recommending though!

the witcher 2 xbox screengrab

Next to Devil May Cry, Sleeping Dogs (2012) from United Front Games and Square Enix sits squarely in the list of favourite games played recently. Turns out I rather enjoy Asian-set action games (like John Woo’s Stranglehold, Yakuza and the True Crime series – which I only recently found out are technically forerunners for this game – to name but a few), and as such I’m quite enjoying the open world action-adventure video game, running around doing jobs for the Triads, helping out the cops, boosting my stats, and in general just causing absolute mayhem, all the while wrapped up in a brutal but engaging storyline of crime and justice.

In essence it is pretty much like playing any installment of Grand Theft Auto, except that this time around you are the good guy, doing bad things to fit in, and with a lot more focus on martial arts-based hand to hand combat than what you would see in a GTA title.

Driving, shooting, and fight mechanics are all well implemented, and combined with some good graphics, a fantastic sound track and great voice artist work, this is definitely fast becoming one of my big time favourites.

sleeping dogs xbox screengrab

Cosplay Sundae: Johannes Krauser II (Detroit Metal City) Cosplay 21 FEB 2010

Detroit Metal City was one of those anime series that went out of its way to be offensive but in doing so, pushed some of the funniest sequences you will ever see in anime, making it one of my firm favourites when I want to sneak in a quick bit of unscheduled anime watching. Today’s exceptional cosplay comes from the Comiket 75 gathering, where an unknown cosplayer has tackled the giddy role of Johannes Krauser II, the lead singer for death metal band DMC, otherwise known as Detroit Metal City.

Krauser himself is in fact the alter ego of mild mannered Soichi Negishi, a calm and peaceful musician from Inukai, Oita and who is a big fan of sweet sounding Swedish pop. In other words, the complete opposite of Krauser.

Which is exactly what makes the show so funny, particularly when these two completely different characters start crossing over into each other’s world! :)

(Though I’m not convinced that today’s cosplayer would in fact be able to play the guitar with his teeth. The real Krauser would thus be ashamed of this poser, now wouldn’t he?)

http://en.wikipedia.org/wiki/Detroit_Metal_City

Screenshot Saturday: Detroit Metal City (Episode 12) Anime 16 JAN 2010

You like Heavy Death Metal? You enjoy anime? You laugh at some pretty outrageous things? If the answer is yes to all three (well okay, you don’t have to answer yes for the first one), then there is simply no way you can not enjoy something as legendary at Detroit Metal City!

Angered, Krauser's trademark head tattoo mysteriously changes to English...

Episode 12 and Jack Ille Dark, a.k.a The Emperor, legendary Black Metal maestro from the United States certainly knew how to rub mild-mannered Soichi Negishi up the wrong way (and all over some lovingly prepared mushrooms at that), resulting in a very angry alter ego taking to the stage. Changing his usually Japanese inscribed head tattoo to English, Krauser III put on a remarkable performance that not only topped the outrageous Emperor but went on all the way to utterly humiliate him, thus claiming his legendary guitar as well as his very status as Emperor itself.

Needless to say, the lads from Detroit Metal City celebrated the only way they know how. And it ain’t pretty ladies, that’s for sure! ;)

The Emperor defeated, DMC proclaim their victory with their usual elegance!

Related Link: http://en.wikipedia.org/wiki/Detroit_Metal_City

Review: Devil May Cry (2007) Anime | My Reviews 14 OCT 2007

For any non-gamer out there, Capcom’s Devil May Cry is one of the most popular extreme action titles to ever grace the PlayStation 2 and there are currently 4 titles in this hugely successful franchise (the fourth game is in post production for the PlayStation 3). This 12 episode long anime series is produced by the Madhouse Studios and is directed by Shin Itagaki.

The anime details the exploits of the permanently broke and in debt (but always ultra cool) half-human, half-demon Dante as he struggles to make ends meet with the operation of his gun-for-hire business, Devil May Cry. Each episode is annoyingly self-contained and ends up being pretty much the standard demon of the week story, with Dante being challenged by some beastie which he then kills off by the end of the show. The stories are all well told, but the lack of a continuum or an advancing storyline soon becomes very frustrating and leaves Devil May Cry wallowing as a VERY average title.

The writers attempt to be clever and string the last couple of episodes into an arc, tying into the very first episodes story, but to be honest, at this late stage in the show it is a little too late. This is quite a disappointment because with the richness of the Devil May Cry universe, there was more than enough scope to come up with a compelling or richer storyline for this show than just the run of the mill monster-of-the-week formula it degenerated into.

(However, don’t get me wrong, the standalone episodes themselves are all pretty good. Predictable yes, but well executed and all interesting in their own right – perfect fodder for Anime society screenings or something along those lines then.)

In terms of animation quality, Madhouse studios, as per usual, doesn’t disappoint. Although there is a remarkably noticeable difference in animation quality between the opening and last episodes of the series (as always the big budget is spent on the two ends of the series), Devil May Cry screams pure, unadulterated style. The action sequences are fast, fluid and extremely stylish in presentation, following very much in the vein of the cut-scene style from the legendary game series. The demon character models start looking a bit flat and uninspired as the show progresses, but the main characters such as Dante, Lady and Trish never fail to shine.

Note that this is an older-teen orientated show, so there is a fair bit of on-screen violence and gore, particularly towards the end of the series.

Devil May Cry features a very competent voice cast, but it really is the soundtrack that shines above all. Heavy rock riffs feature throughout the show and add to the pace and style of every episode. If you enjoy music with a harder edge, then Devil May Cry certainly wont disappoint.

In summing it all up, to say that I was bitterly disappointed by this show is an understatement. As a fan of the game, the anime was perfectly adequate, just disappointing, while to any other anime fan this show would be pretty much an average affair and lie around on the heap with all the other mediocre titles around. The style and flair which Devil May Cry is known for has been captured well in the anime, but the lack of a cohesive storyline really, really hampers the enjoyment of this show and I can only recommend it being watched one episode at a time, spread over a decent length of time – It simply doesn’t warrant hording all the episodes and then watching everything at once.

Thank goodness it does at least try and save itself from complete ignominy by putting on a great show right at the death of the series, but it is too little too late though, and as much as I hate to say it, Devil May Cry should not be at the top of any anime fans must see list :(

Enjoyable, fun, but stops a long, long way off from being great.

Related link: http://en.wikipedia.org/wiki/Devil_May_Cry_%28anime%29